🏧 ATM Robbery (Escrow)
Multi-method ATM robbery with witness, framework, and dispatch integration.
⚠️ This resource requires our bridge resource (mk-bridge) to function properly.
Showcase • Documentation • Discord
✨ Features
- Multiple robbery methods: Kick / Ignite ATM (fuel or molotov)
- Supports ESX, QBCore, and QBox
- Dispatch integration (ps, cd, qs, tk, rcore)
- Falls back to default framework alerts if no supported dispatch is found.
- NPC witness system
- Configurable police requirements
- Configurable cooldowns and rewards
- Fully configurable ATM model support
- Optimized for low resource usage
🏧 Robbery Methods
Kick Method
Players can kick supported ATM models to attempt a quick robbery. Successful robberies reward players with a configurable payout and place the ATM on cooldown.
Fire Method
Players can pour fuel on an ATM and ignite it using a firearm or Molotov. This method provides higher rewards but includes a longer cooldown period.
👥 NPC Witness System
Nearby NPCs can contact law enforcement.
Configurable options include:
- Enable/disable witness calls
- Chance for NPCs to call police
- Detection radius
- Phone call duration
⚙️ Configuration
The following settings can be configured:
- Reward amounts
- Cooldowns
- Police requirements
- NPC witness settings
- Dispatch settings
- ATM models
📊 Performance
Idle: 0.00ms
Active: ~0.01ms
